Update: 2
Lots added this update, if you want to see the incremental progress check it out on the Youtube channel : D Tolken - YouTube
Added some decorations to the main menu.
Changed up the look of the recruitable units orb thingy (the thing that shows if you can recruit them).
Added a unit counter.
Made some more environmental roads, they lead to the challenges so you're not just blindly walking around, well you kinda still are, but if you find a road, you find a challenge.
Changed up the look of the ground, it should fit better now.
Most importantly I've added a new enemy, the Worm, super tuff and super strong (some of my best artwork too)
Gave the Rabbits a special ability, they now spawn little mini-rabbits every so often
Fixed a bunch bugs, not going to list them all here.
I probably added more, but I can't think of anything else at the moment. So enjoy the new and improved game : D
P.S. I'll slowly be giving most of the enemies abilities so the game has more depth, your own allied rabbits don't spawn any minions yet, as I need to try to balance it right, probably a timer for them disappearing or something.
Files
Shadow of the Shard
Status | In development |
Author | Tapestry |
Genre | Action, Adventure |
Tags | Singleplayer |
Languages | English |
More posts
- Update 4Jun 24, 2025
- Bug FixesMay 13, 2025
- Update: 3May 12, 2025
- Update 1Apr 27, 2025
- If you're interested...Apr 24, 2025
- Game Is Live!Apr 24, 2025
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