Update 1
Added a new zone, the Challenge zone, it's level is shown by the C # on the rock. To beat it you need to both beat all the enemies (that you can't recruit by the way) and let the timer finish. They're currently 5, with the difficulty greatly increasing for each one, all the enemies stats increase with each level. And you get some extra gold for beating them. They're spread around the map, try to find them all ; )
Fixed up some of the animations for the enemies and gave them all a kind of breathing effect, tell me what you think : D
Fixed the shop resizing weirdly
Decreased the enemy recruit chance from 1/3 -> 1/4
Stopped the player from moving when the enter one of the portals
Fixed some other small bugs
Lastly made it so that your units will teleport to you if they get to far away
(It feels like I've done more, but most of it went into the new zone ;-;)
Shadow of the Shard
| Status | In development |
| Author | Tapestry |
| Genre | Action, Adventure |
| Tags | Singleplayer |
| Languages | English |
More posts
- Update 4Jun 24, 2025
- Bug FixesMay 13, 2025
- Update: 3May 12, 2025
- Update: 2May 02, 2025
- If you're interested...Apr 24, 2025
- Game Is Live!Apr 24, 2025
Leave a comment
Log in with itch.io to leave a comment.